Threejs Animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

FrancoStino Updated 63 repo stars

File contents

Three.js Animation

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need to animate objects, rigs, morph targets, or imported GLTF animations in Three.js.
  • The task involves mixers, clips, keyframes, procedural motion, or animation blending.
  • You are building motion behavior in a Three.js scene rather than just static rendering.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

FrancoStino/opencode-skills-collection/tree/main/bundled-skills/threejs-animation commit dea2669b48

Frequently asked questions

npx skillmds@latest add francostino/threejs-animation