Arcanea Mastery Engine Designer

Design Arcanea Mastery Engine systems for creator ranks, world tiers, Epoch Forge tracks, Luminor Academy paths, agent swarm progression, Gate Trials, product ladders, mastery ledgers, and world-repo writeback. Use when building or revising Arcanea progression systems, lore-to-game mastery loops, world-to-product systems, or Arcanea agent capability growth.

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Arcanea Mastery Engine Designer

Use this skill to turn Arcanea creation work into evidence-based progression.

Workflow

  1. Identify the target: creator, world, agent, skill, product, or swarm.
  2. Choose the lane: Academy, Forge, Armory, Trials, Codex, Swarm, or Citadel.
  3. Define the capability that progression should prove.
  4. Define artifacts and evidence.
  5. Define the rank or tier ladder.
  6. Define Trials and repair paths.
  7. Define world-repo writeback paths.
  8. Define privacy and publication boundaries.

Arcanea Gates

  • Canon: honors laws, characters, visual DNA, and continuity.
  • Agency: unlocks a new meaningful action.
  • Evidence: points to artifact, commit, eval, release, or ledger.
  • Memory: writes meaningful state when appropriate.
  • Stewardship: protects private memory, user work, and IP.
  • Product: moves toward a usable book, game, pack, course, or tool.

Output Shape

  • Target and lane.
  • Rank or tier model.
  • XP axes.
  • Trial definitions.
  • Reward/unlock model.
  • Ledger event examples.
  • World-repo file paths.
  • Risks and repair quests.

frankxai/awesome-gamification-agent-skills/tree/main/skills/arcanea-mastery-engine-designer commit 2a217e30e9

Frequently asked questions

npx skillmds@latest add frankxai/arcanea-mastery-engine-designer