Markdown Skill Tree Architect
Use this skill to design portable skill trees that live in git as Markdown.
Workflow
- Define the audience and capability promise.
- Choose axes and ranks.
- Create track files.
- Create node files with prerequisites and acceptance criteria.
- Create trial files for rank-up.
- Create reward files that unlock useful work.
- Create a ledger event example.
- Add validation checks for unreachable nodes and circular prerequisites.
Frontmatter Minimum
---
id: stable-id
type: track | node | trial | reward
status: draft | active | deprecated
visibility: public | unlisted | private
version: 0.1.0
---
Quality Gates
- Every node must teach or unlock one capability.
- Every trial must have objective acceptance criteria.
- Every reward must change what can be done.
- Keep lore names separate from platform names.
Output Shape
- Folder map.
- Track outline.
- Node cards.
- Trial cards.
- Reward cards.
- Validation checklist.