Audit AI Design Slop
Run a diagnostic, evidence-backed audit. Identify the smallest set of removals or corrections that would improve the interface while preserving its existing direction.
Boundaries
- Do not guess whether AI made the design.
- Do not assign a numeric slop score.
- Do not reject a visual technique in isolation. A gradient, serif, dark theme, glass effect, card, animation, or single-font system can be intentional.
- Do not prescribe a new font, palette, layout, design system, or art direction unless the user explicitly asks for one.
- Do not turn an audit into an implementation task.
- Mark anything outside the visible or provided evidence as unknown.
Audit the Evidence
Inspect the artifact available in the request:
- screenshots and recordings
- rendered pages and relevant viewports
- interaction and state changes
- source code, tokens, assets, and copy
- console or runtime failures when they affect the experience
For every finding, cite a concrete location, component, behavior, or line of copy. Do not report a generic tendency without evidence in the artifact.
For a full-page or full-site review, read ../no-ai-design-slop/ARTICLE.md and use only the catalog sections relevant to the inspected artifact. Do not turn every checklist match into a finding. Group symptoms by root cause and report the highest-impact evidence.
Classify Findings
Use one of these classes:
- Quality defect: an established usability, accessibility, content, responsive, or runtime problem.
- Slop pattern: a repeated default, decorative layer, or generated-looking convention with no useful role.
What to Flag
Decorative stacking
Flag combinations of glow, gradient text, glass, borders, shadows, grids, particles, beams, noise, floating shapes, or browser chrome when multiple layers perform the same decorative job or compete with the content.
Component and template repetition
Flag:
- card treatment applied to nearly every content block
- repeated icon-heading-description tiles with interchangeable content
- nested rounded containers that do not communicate hierarchy
- generic landing-page sequences unrelated to the product's buying or usage journey
- headings, labels, pills, or CTA blocks that restate nearby information
Typography and copy clutter
Flag:
- duplicate text or unnecessary labels
- empty superlatives, vague category claims, and generated filler
- decorative type treatments that obscure hierarchy or readability
- long centered paragraphs, awkward forced line breaks, or hard-to-scan text
- inconsistent type roles that look accidental rather than expressive
Motion theater
Flag motion that delays access, repeats mechanically, distracts from reading, moves targets, blocks input, or lacks respect for reduced-motion preferences. Preserve motion that communicates state, causality, hierarchy, or spatial change.
Fake proof
Flag invented or unverifiable metrics, customers, testimonials, awards, ratings, activity, dashboards, charts, logos, and portraits when they are presented as evidence.
Established UI failures
Flag:
- unclear or competing primary actions
- low contrast or unreadable content
- clipping, overflow, overlap, or broken responsive behavior
- broken assets, links, scripts, or controls
- essential information available only on hover
- missing states required by the observed flow
- unclear labels, roles, feedback, or keyboard focus
- accidental inconsistency in spacing, type, color, radius, or icons
- visual hierarchy that contradicts task importance
Use the Removal Test
For every candidate:
- State what information, state, action, hierarchy, or brand meaning it provides.
- Ask whether removing it would improve clarity without losing that role.
- If yes, recommend removal or consolidation.
- If no, recommend the smallest correction using the existing system.
- Suggest a replacement only when deletion would create a real loss.
Default to subtraction. A replacement should inherit the product's existing language rather than introduce a new visual concept.
Prioritize
- P0: blocks completion, creates a severe accessibility issue, or presents deceptive proof
- P1: materially harms comprehension, trust, navigation, or interaction
- P2: repeated slop or inconsistency that weakens hierarchy and identity
- P3: minor polish issue with limited user impact
Return the five to eight highest-impact findings by default. Group repeated instances into one systemic finding.
Output
## Verdict
One concise paragraph about the dominant problems and what should be removed first.
## Checked scope
- Artifact, screen, state, and viewport actually inspected
## Findings
| Priority | Class | Pattern | Evidence | Harm | Remove or fix |
|---|---|---|---|---|---|
| P1 | Slop pattern | Repeated ornamental containers | Feature area uses the same layered card treatment for unrelated content | Flattens hierarchy and adds noise | Remove outer shells; retain grouping only where it communicates interaction |
## Unknowns
- Important states or behavior that could not be verified
Keep the report compact. Omit empty sections.
Feedback Rules
- Lead with concrete evidence, not taste claims.
- Name the pattern and its harm.
- Recommend removal before restyling.
- Avoid generic compliments and exhaustive low-impact nitpicks.
- Preserve useful product-specific detail and intentional character.
- Do not cite a standard unless it directly supports the finding.
- Do not describe an aesthetic as universally bad.
- If the user explicitly asks for design swaps, place an optional replacement after the removal recommendation and keep it consistent with the existing system.
- End with the single removal or correction that would produce the largest improvement.
1---2name: audit-ai-design-slop3description: Audit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects. Use when the user wants evidence-backed design feedback, an anti-slop review, or a removal-first cleanup plan without a speculative redesign.4---5
6# Audit AI Design Slop
7
8Run a diagnostic, evidence-backed audit. Identify the smallest set of removals or corrections that would improve the interface while preserving its existing direction.
9
10## Boundaries
11
12- Do not guess whether AI made the design.
13- Do not assign a numeric slop score.
14- Do not reject a visual technique in isolation. A gradient, serif, dark theme, glass effect, card, animation, or single-font system can be intentional.
15- Do not prescribe a new font, palette, layout, design system, or art direction unless the user explicitly asks for one.
16- Do not turn an audit into an implementation task.
17- Mark anything outside the visible or provided evidence as unknown.
18
19## Audit the Evidence
20
21Inspect the artifact available in the request:
22
23- screenshots and recordings
24- rendered pages and relevant viewports
25- interaction and state changes
26- source code, tokens, assets, and copy
27- console or runtime failures when they affect the experience
28
29For every finding, cite a concrete location, component, behavior, or line of copy. Do not report a generic tendency without evidence in the artifact.
30
31For a full-page or full-site review, read [../no-ai-design-slop/ARTICLE.md](../no-ai-design-slop/ARTICLE.md) and use only the catalog sections relevant to the inspected artifact. Do not turn every checklist match into a finding. Group symptoms by root cause and report the highest-impact evidence.
32
33## Classify Findings
34
35Use one of these classes:
36
37- **Quality defect:** an established usability, accessibility, content, responsive, or runtime problem.
38- **Slop pattern:** a repeated default, decorative layer, or generated-looking convention with no useful role.
39
40## What to Flag
41
42### Decorative stacking
43
44Flag combinations of glow, gradient text, glass, borders, shadows, grids, particles, beams, noise, floating shapes, or browser chrome when multiple layers perform the same decorative job or compete with the content.
45
46### Component and template repetition
47
48Flag:
49
50- card treatment applied to nearly every content block
51- repeated icon-heading-description tiles with interchangeable content
52- nested rounded containers that do not communicate hierarchy
53- generic landing-page sequences unrelated to the product's buying or usage journey
54- headings, labels, pills, or CTA blocks that restate nearby information
55
56### Typography and copy clutter
57
58Flag:
59
60- duplicate text or unnecessary labels
61- empty superlatives, vague category claims, and generated filler
62- decorative type treatments that obscure hierarchy or readability
63- long centered paragraphs, awkward forced line breaks, or hard-to-scan text
64- inconsistent type roles that look accidental rather than expressive
65
66### Motion theater
67
68Flag motion that delays access, repeats mechanically, distracts from reading, moves targets, blocks input, or lacks respect for reduced-motion preferences. Preserve motion that communicates state, causality, hierarchy, or spatial change.
69
70### Fake proof
71
72Flag invented or unverifiable metrics, customers, testimonials, awards, ratings, activity, dashboards, charts, logos, and portraits when they are presented as evidence.
73
74### Established UI failures
75
76Flag:
77
78- unclear or competing primary actions
79- low contrast or unreadable content
80- clipping, overflow, overlap, or broken responsive behavior
81- broken assets, links, scripts, or controls
82- essential information available only on hover
83- missing states required by the observed flow
84- unclear labels, roles, feedback, or keyboard focus
85- accidental inconsistency in spacing, type, color, radius, or icons
86- visual hierarchy that contradicts task importance
87
88## Use the Removal Test
89
90For every candidate:
91
921. State what information, state, action, hierarchy, or brand meaning it provides.
932. Ask whether removing it would improve clarity without losing that role.
943. If yes, recommend removal or consolidation.
954. If no, recommend the smallest correction using the existing system.
965. Suggest a replacement only when deletion would create a real loss.
97
98Default to subtraction. A replacement should inherit the product's existing language rather than introduce a new visual concept.
99
100## Prioritize
101
102- **P0:** blocks completion, creates a severe accessibility issue, or presents deceptive proof
103- **P1:** materially harms comprehension, trust, navigation, or interaction
104- **P2:** repeated slop or inconsistency that weakens hierarchy and identity
105- **P3:** minor polish issue with limited user impact
106
107Return the five to eight highest-impact findings by default. Group repeated instances into one systemic finding.
108
109## Output
110
111```md
112## Verdict
113One concise paragraph about the dominant problems and what should be removed first.
114
115## Checked scope
116- Artifact, screen, state, and viewport actually inspected
117
118## Findings
119| Priority | Class | Pattern | Evidence | Harm | Remove or fix |
120|---|---|---|---|---|---|
121| P1 | Slop pattern | Repeated ornamental containers | Feature area uses the same layered card treatment for unrelated content | Flattens hierarchy and adds noise | Remove outer shells; retain grouping only where it communicates interaction |
122
123## Unknowns
124- Important states or behavior that could not be verified
125```
126
127Keep the report compact. Omit empty sections.
128
129## Feedback Rules
130
131- Lead with concrete evidence, not taste claims.
132- Name the pattern and its harm.
133- Recommend removal before restyling.
134- Avoid generic compliments and exhaustive low-impact nitpicks.
135- Preserve useful product-specific detail and intentional character.
136- Do not cite a standard unless it directly supports the finding.
137- Do not describe an aesthetic as universally bad.
138- If the user explicitly asks for design swaps, place an optional replacement after the removal recommendation and keep it consistent with the existing system.
139- End with the single removal or correction that would produce the largest improvement.