Direction picker
Converging work needs one committed visual direction before the build starts.
This atom owns that moment in the plan stage: decide the direction, state it
in one line, and lock onto it.
Resolve the direction from what you already have, in this order:
- An active design system — its DESIGN.md palette, typography, spacing, and component rules are the direction. Bind its tokens and stop here.
- A brand spec, reference URL, or screenshot the user supplied — parse that source directly.
- Otherwise, infer the best-matching direction yourself from the brief's
domain, audience, and tone, then bind its visual tokens. If the runtime
provides only an index of direction ids and names, run
"$OD_NODE_BIN" "$OD_BIN" tools directions --id <id>to retrieve the full specification — never infer colors or fonts from the name alone.
Do not ask the user to choose a visual direction. Not as a question-form, not as a markdown list of options, not as a "which of these feels right?" follow-up. The direction is yours to resolve; asking spends the user's turn on a decision they hired the agent to make.
Convergence
The atom completes when the plan states the chosen direction. The agent's next turn must build against that direction — backtracking forces a fresh devloop iteration of the plan stage.
Anti-patterns the prompt fragment forbids
- Asking the user to pick, compare, or confirm a visual direction.
- Locking the user into a single direction with cosmetic alternates (a stated direction must be a defensible standalone bet).
- Inferring palette or typography from a direction's name instead of resolving its specification.