Editor Application Set State

Start / stop / pause the Unity Editor 'playmode'. Use 'editor-application-get-state' to inspect the current state first. Throws if the project currently has compilation errors.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/IvanMurzak@Unity-MCP/Unity-MCP-Plugin/.claude/skills/editor-application-set-state commit 21f11163ee

Frequently asked questions

npx skillmds@latest add gabrielmoreira/editor-application-set-state