Godot 3d Lighting

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.

gabrielmoreira Updated 17 repo stars

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gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/thedivergentai@GD-Agentic-Skills/skills/godot-3d-lighting commit d8995152ea

Frequently asked questions

npx skillmds@latest add gabrielmoreira/godot-3d-lighting