Godot Procedural Generation

Expert blueprint for procedural content generation (dungeons, terrain, loot, levels) using FastNoiseLite, random walks, BSP trees, Wave Function Collapse, and seeded randomization. Use when creating roguelikes, sandbox games, or dynamic content. Keywords procedural, generation, FastNoiseLite, Perlin noise, BSP, drunkard walk, Wave Function Collapse, seeding.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/thedivergentai@GD-Agentic-Skills/skills/godot-procedural-generation commit 53c14ebd9c

Frequently asked questions

npx skillmds@latest add gabrielmoreira/godot-procedural-generation