Scene Set Active

Mark an opened scene as the Editor's active scene (the one new GameObjects are added to and that's used as the default for many operations). Use 'scene-list-opened' to enumerate opened scenes first.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/IvanMurzak@Unity-MCP/Unity-MCP-Plugin/.claude/skills/scene-set-active commit 73a04bdbea

Frequently asked questions

npx skillmds@latest add gabrielmoreira/scene-set-active