State Machine

Model component behaviour as explicit states, events, and transitions. Use when a component has many interacting states that must be exhaustive. For the feel and feedback of a single interaction, use `micro-interaction-spec`.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/Owl-Listener@designer-skills/interaction-design/skills/state-machine commit a7a8c81533

Frequently asked questions

npx skillmds@latest add gabrielmoreira/state-machine