Threejs Parallax Occlusion Mapping

Build silhouette-aware parallax occlusion mapping in Three.js WebGPU and TSL. Use for height-field ray marching, relief UVs, clipped flat or curved silhouettes, inflated shells, self-shadowing, relief-aware shadow depth, and height-derived normals.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/scottstts@Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-parallax-occlusion-mapping commit ebac30b52f

Frequently asked questions

npx skillmds@latest add gabrielmoreira/threejs-parallax-occlusion-mapping