Threejs Procedural Geometry

Build well-crafted production procedural meshes in Three.js. Use for complete hard-surface assemblies and humanoid robots, profile extrusion, parameter-curve and spine lofts, pillow panels, exact polygon cuts, inset, revolve, sweep, solidify, bevels and fillets, shell thickness, direct-topology apertures, semantic mesh writers, or diagnosing primitive-built forms, coplanar flicker, loose/non-manifold geometry, detached parts, interpenetration, support, clearance, and swept-envelope defects.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/scottstts@Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-procedural-geometry commit 74e50a793d

Frequently asked questions

npx skillmds@latest add gabrielmoreira/threejs-procedural-geometry