Threejs Procedural Planets

Author procedural planetary bodies in Three.js. Use for spherical terrain, continents, ridges, craters, biome masks, coastlines, material variation, analytic normals, altitude LOD, and bodies that must hold up from orbit through close approach.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/scottstts@Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-procedural-planets commit cbc0680bee

Frequently asked questions

npx skillmds@latest add gabrielmoreira/threejs-procedural-planets