Threejs Raymarched Space Effects

Build raymarched space phenomena in Three.js. Use for black-hole lensing, accretion disks, wormhole throat transits, curved-ray and null-geodesic integration, lensed celestial spheres, procedural star fields and galactic skies, relativistic-looking distortion, bounded volumetric structures, and GPU effects that need controlled numerical integration.

gabrielmoreira Updated 17 repo stars

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gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/scottstts@Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-raymarched-space-effects commit d1ecfb7329

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npx skillmds@latest add gabrielmoreira/threejs-raymarched-space-effects