Tilemap Ruletile Createempty

Creates an empty RuleTile asset without Sprite or Spritesheet inputs. Use ONLY when the user wants a blank RuleTile, HexagonalRuleTile, or IsometricRuleTile for custom rule configuration AND has not provided or referenced any sprites. If the user mentions existing sprites, terrain art, edge tiles, or a tiles folder, use tilemap-ruletile-createfromsegment instead, never this skill.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/Unity-Technologies@skills/skills/tilemap-ruletile-createempty commit 8ff652bc77

Frequently asked questions

npx skillmds@latest add gabrielmoreira/tilemap-ruletile-createempty