Unity Vrc Udon Sharp

UdonSharp scripting skill for VRChat SDK 3.10.5 (active and verified target). Use when writing, reviewing, debugging, or migrating UdonSharp C# and UdonBehaviour code. Positive triggers include UdonSharp, NetworkCallable, NetworkCalling, CallingPlayer, Udon network authorization, synced runtime state, a local public helper, public-method audit, C# to Udon conversion, and UdonSharp Assembly Version Defines. VRCQualitySettings and VRCTween calls, PhysBone/Contact callbacks, world VRCPhysBoneCollider runtime access, persistence, collection, web, and other component APIs trigger this skill when the request is about Udon, C#, or runtime API access. Excludes scene setup, component setup, Build Panel work, layers, optimization, and upload; route those requests to unity-vrc-world-sdk-3.

gabrielmoreira Updated 17 repo stars

File contents

gabrielmoreira/agent-skills-mirror/tree/main/mirrors/repos/niaka3dayo@agent-skills-vrc-udon/skills/unity-vrc-udon-sharp commit b2314ae1a7

Frequently asked questions

npx skillmds@latest add gabrielmoreira/unity-vrc-udon-sharp