Inspect Unity Artifacts

Inspect compiled Unity player, package, data, managed Mono, and IL2CPP artifacts across supported platforms. Use when Codex must identify Unity version and scripting backend; inventory player executables, UnityPlayer, managed assemblies, Assembly-CSharp, GameAssembly, global-metadata.dat, native libraries, symbols, resources, assets, scenes, or package clues; choose managed decompilation versus native IL2CPP analysis; or hand project authoring, profiling, builds, and source changes to game-dev-skills.

gaelic-ghost 1b10928 3 files · 6.0 KB Updated

File contents

gaelic-ghost/socket/tree/main/plugins/reverse-engineering-skills/skills/inspect-unity-artifacts commit 1b109283cf

Frequently asked questions

npx skillmds@latest add gaelic-ghost/inspect-unity-artifacts