Xcode Game Profiling Workflow

Guide Apple game profiling and performance-evidence work in Xcode and Instruments. Use when Codex investigates frame pacing, stutter, FPS, CPU/GPU overlap, Time Profiler evidence, Game Performance or Game Memory templates, Metal Performance HUD routing, memory pressure, thermal state, trace capture, or profiling handoffs for SpriteKit, SceneKit, RealityKit, or Metal-backed games.

gaelic-ghost 488a4e9 2 files · 5.6 KB Updated

File contents

gaelic-ghost/socket/tree/main/plugins/game-dev-skills/skills/xcode-game-profiling-workflow commit 488a4e99a0

Frequently asked questions

npx skillmds@latest add gaelic-ghost/xcode-game-profiling-workflow