Find Unknowns

Use when the user starts substantial work in territory they don't know well — a new project, research direction, investment or money-management strategy, career or life plan, product or game idea, or an unfamiliar part of a codebase — with no spec, plan, or reference yet; or when they ask for an unknowns pass, blind spot pass, option map, throwaway variants, or a launch brief. Surfaces unknowns with the single cheapest technique, compresses what was learned into a launch brief, and, when the user cannot test the result directly, explains consequential decisions and offers a comprehension check. NOT for well-specified or small tasks, multi-round Socratic discovery (use deep-interview), final decision synthesis (use fable5-model-routing), or packaging session state (use session-handoff).

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npx skillmds@latest add gigio1023/find-unknowns