Game Improvement Loop

Runs iterative game-improvement cycles from a player-experience goal: investigate, validate direction, create a PRD, implement, playtest, and feed observations into the next cycle. Use when the user asks to improve game feel, UX, player experience, character/system behavior, or playtest-driven iteration.

gil-1 b04443f 2 files · 3.8 KB Updated

File contents

gil-1/skills/tree/main/skills/in-progress/game-improvement-loop commit b04443fd3c

Frequently asked questions

npx skillmds@latest add gil-1/game-improvement-loop