Audio Loudness Normalization

Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. Use when the user wants loudness normalization, volume matching, unified audio levels, SFX/UI/BGM leveling, or mentions LUFS, true peak, loudnorm, or inconsistent game audio.

godot-fun Updated

File contents

godot-fun/gai/tree/main/.agents/skills/audio-loudness-normalization commit 83a3000d31

Frequently asked questions

npx skillmds@latest add godot-fun/audio-loudness-normalization