Link Skills with Base Loop — Character Showcase Sheet
Use this Skill when the user wants a magazine-grade character showcase sheet built from a single character reference image: a hero key visual plus a details grid, a three-view turnaround, a palette board and a nameplate — held as a near-static 4-second shot with only the slightest living motion.
Core principle: lock the character to the reference, keep the frame still, spend the model's budget on print-grade detail and board layout — not on motion.
The prompt follows the three-part H3 structure (reference locking → core concept → near-static shot description) with a hard negative rule.
1. Trigger
- A character showcase / setting sheet for a game, anime, or series
- "Design a character reference board" from one image
- A static or near-static character introduction card
Do not use this Skill when:
- The user wants an animated scene, a fight, or a story sequence
- The user wants a real-photography look (this is cel-shaded 3D / semi-real CGI, not photo)
- No character reference image exists
2. Inputs
- One character reference image (
@图片1) — locks face, body, proportions, hairstyle, skin tone and outfit. No redesign.
- (Optional) Character name and copy lines (e.g. nameplate + tagline) to place on the board.
- Duration 4s, aspect 16:9, near-static with only slight breathing motion.
3. Board Layout (left-to-right)
- Left / hero key visual: full-body hero of the character in an action pose, with a stylized ink-wash or flat-color backdrop that fades to white; nameplate in large calligraphic type top-left, small tagline beneath.
- Right column:
DETAILS — 4 close-up insets (calm face, focused eyes, collar & belt knots, bare feet on floor); a three-view TURNAROUND (front / side / back, same person, same outfit, same proportions, with small standalone prop illustrations); a PALETTE board (white, ink black, vermilion, bamboo green — as designed); a small slogan bottom-right.
4. Style & Motion
- Cel-shaded 3D anime, semi-realistic CGI, hand-drawn texture, hard-edge brushwork. Not cartoon, not Disney, not Pixar. Print-grade detail.
- Near-static: only the hero's garment hem, hair strands and ink-wash edges have the slightest breathing motion. No camera movement, no big motion, no second character.
- No subtitle animation, no extra text appearing, no dynamic poster transformation.
5. Generation
- Mode: I2VA with
@图片1 as the character reference only — never used as the first frame unless explicitly requested.
- 4s, 16:9, native H3 audio (no music needed for a near-static showcase).
6. Verified Output
A 4.46s / 1376×768 / 24fps MP4 was generated end-to-end with MiniMax H3 from the packaged prompt and reference image. Preview: assets/preview.mp4, poster: assets/poster.webp, character reference: assets/reference.png.
1---2name: link-skills-with-base-loop3description: Generate a magazine-grade character showcase sheet from a single character reference image — a hero key visual plus detail grid, three-view turnaround, palette board, and nameplate — held as a near-static 4s 16:9 shot with only the slightest living motion (fabric, hair, ink edges). Use when the user wants a character setting / showcase sheet, a "design this character's reference board", a character-introduction card for a game or series, or a prompt-built "skills with a base loop" still showcase. Locks the character's face, body, proportions, hairstyle, skin tone and outfit to the reference; no second character, no camera movement, no large motion.4---56# Link Skills with Base Loop — Character Showcase Sheet78Use this Skill when the user wants a **magazine-grade character showcase sheet** built from a single character reference image: a hero key visual plus a details grid, a three-view turnaround, a palette board and a nameplate — held as a near-static 4-second shot with only the slightest living motion.910Core principle: **lock the character to the reference, keep the frame still, spend the model's budget on print-grade detail and board layout — not on motion.**1112The prompt follows the three-part H3 structure (reference locking → core concept → near-static shot description) with a hard negative rule.1314---1516## 1. Trigger1718- A character showcase / setting sheet for a game, anime, or series19- "Design a character reference board" from one image20- A static or near-static character introduction card2122Do **not** use this Skill when:2324- The user wants an animated scene, a fight, or a story sequence25- The user wants a real-photography look (this is cel-shaded 3D / semi-real CGI, not photo)26- No character reference image exists2728## 2. Inputs2930- One character reference image (`@图片1`) — locks face, body, proportions, hairstyle, skin tone and outfit. No redesign.31- (Optional) Character name and copy lines (e.g. nameplate + tagline) to place on the board.32- Duration 4s, aspect 16:9, near-static with only slight breathing motion.3334## 3. Board Layout (left-to-right)3536- **Left / hero key visual**: full-body hero of the character in an action pose, with a stylized ink-wash or flat-color backdrop that fades to white; nameplate in large calligraphic type top-left, small tagline beneath.37- **Right column**: `DETAILS` — 4 close-up insets (calm face, focused eyes, collar & belt knots, bare feet on floor); a three-view `TURNAROUND` (front / side / back, same person, same outfit, same proportions, with small standalone prop illustrations); a `PALETTE` board (white, ink black, vermilion, bamboo green — as designed); a small slogan bottom-right.3839## 4. Style & Motion4041- Cel-shaded 3D anime, semi-realistic CGI, hand-drawn texture, hard-edge brushwork. Not cartoon, not Disney, not Pixar. Print-grade detail.42- Near-static: only the hero's garment hem, hair strands and ink-wash edges have the slightest breathing motion. No camera movement, no big motion, no second character.43- No subtitle animation, no extra text appearing, no dynamic poster transformation.4445## 5. Generation4647- Mode: I2VA with `@图片1` as the character reference only — never used as the first frame unless explicitly requested.48- 4s, 16:9, native H3 audio (no music needed for a near-static showcase).4950## 6. Verified Output5152A 4.46s / 1376×768 / 24fps MP4 was generated end-to-end with MiniMax H3 from the packaged prompt and reference image. Preview: `assets/preview.mp4`, poster: `assets/poster.webp`, character reference: `assets/reference.png`.