Traveling Salesman Problem

When the user wants to model or solve the traveling salesman problem - exact MIP formulations (MTZ vs DFJ with lazy subtour-elimination cuts), construction heuristics (nearest neighbor, greedy edge, Christofides), 2-opt/3-opt/Or-opt improvement, and Lin-Kernighan-style moves. Also use when the user mentions "TSP," "traveling salesman," "subtour elimination," "tour," "2-opt," "TSPLIB," "Hamiltonian cycle," or when one vehicle must visit every node exactly once and return. For multiple vehicles, capacities, or time windows, see vehicle-routing-problem; for delta-evaluation engineering, see local-search-and-neighborhoods.

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