Game Spatial Queries

Design and review game spatial query code for raycasts, picking, collision predicates, containment tests, orientation tests, and point/line/plane distances. Use when implementing or debugging ray-triangle hits, point-in-triangle checks, barycentric constraints, signed distance tests, or geometry predicates.

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hashgraph-online/awesome-codex-plugins commit acaa3f08fa

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npx skillmds@latest add hashgraph-online/game-spatial-queries