Duo Gamification

Add Duolingo-style play to any product — XP systems, juicy feedback, leagues, celebration moments, hearts/energy, and the anti-grind discipline that keeps gamification from turning toxic. Use when the user asks how to make a product fun, addictive, or "feel like a game," when designing rewards, levels, or progress, or when an existing system feels like a slot machine and they want it to feel like a craft. Source the Duolingo Handbook (Make It Fun) and the Duolingo design system.

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hktitan/duolingo/tree/main/skills/duo-gamification commit fcb8853185

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npx skillmds@latest add hktitan/duo-gamification