Stitch Design Taste — Semantic Design System Skill
When to Use
- Use when the user wants a Google Stitch-compatible DESIGN.md or semantic design system for AI screen generation.
- Use when translating premium frontend taste rules into Stitch-friendly visual descriptions, color roles, typography specs, and component behavior.
- Use when the design system must prevent generic AI UI patterns before screens are generated.
Limitations
- This skill produces semantic design-system guidance for Stitch; it does not guarantee Stitch will render every constraint exactly.
- Generated
DESIGN.md files still require review against the actual product brief, brand constraints, accessibility needs, and screen content.
- Motion sections document implementation intent for later coding agents because Stitch itself may generate static screens.
Overview
This skill generates DESIGN.md files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.
The generated DESIGN.md serves as the single source of truth for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through "Visual Descriptions" supported by specific color values, typography specs, and component behaviors.
Prerequisites
- Access to Google Stitch via labs.google.com/stitch
- Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI
The Goal
Generate a DESIGN.md file that encodes:
- Visual atmosphere — the mood, density, and design philosophy
- Color calibration — neutrals, accents, and banned patterns with hex codes
- Typographic architecture — font stacks, scale hierarchy, and anti-patterns
- Component behaviors — buttons, cards, inputs with interaction states
- Layout principles — grid systems, spacing philosophy, responsive strategy
- Motion philosophy — animation engine specs, spring physics, perpetual micro-interactions
- Anti-patterns — explicit list of banned AI design clichés
Analysis & Synthesis Instructions
1. Define the Atmosphere
Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:
- Density: "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)
- Variance: "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)
- Motion: "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)
Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.
2. Map the Color Palette
For each color provide: Descriptive Name + Hex Code + Functional Role.
Mandatory constraints:
- Maximum 1 accent color. Saturation below 80%
- The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients
- Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
- Stick to one palette for the entire output — no warm/cool gray fluctuation
- Never use pure black (
#000000) — use Off-Black, Zinc-950, or Charcoal
3. Establish Typography Rules
- Display/Headlines: Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size
- Body: Relaxed leading, max 65 characters per line
- Font Selection:
Inter is BANNED for premium/creative contexts. Force unique character: Geist, Outfit, Cabinet Grotesk, or Satoshi
- Serif Ban: Generic serif fonts (
Times New Roman, Georgia, Garamond, Palatino) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs: Fraunces, Gambarino, Editorial New, or Instrument Serif. Serif is always BANNED in dashboards or software UIs
- Dashboard Constraint: Use Sans-Serif pairings exclusively (
Geist + Geist Mono or Satoshi + JetBrains Mono)
- High-Density Override: When density exceeds 7, all numbers must use Monospace
4. Define the Hero Section
The Hero is the first impression and must be creative, striking, and never generic:
- Inline Image Typography: Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique
- No Overlapping: Text must never overlap images or other text. Every element occupies its own clean spatial zone
- No Filler Text: "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally
- Asymmetric Structure: Centered Hero layouts BANNED when variance exceeds 4
- CTA Restraint: Maximum one primary CTA. No secondary "Learn more" links
5. Describe Component Stylings
For each component type, describe shape, color, shadow depth, and interaction behavior:
- Buttons: Tactile push feedback on active state. No neon outer glows. No custom mouse cursors
- Cards: Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space
- Inputs/Forms: Label above input, helper text optional, error text below. Standard gap spacing
- Loading States: Skeletal loaders matching layout dimensions — no generic circular spinners
- Empty States: Composed compositions indicating how to populate data
- Error States: Clear, inline error reporting
6. Define Layout Principles
- No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking
- Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace
- The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll
- CSS Grid over Flexbox math — never use
calc() percentage hacks
- Contain layouts using max-width constraints (e.g., 1400px centered)
- Full-height sections must use
min-h-[100dvh] — never h-screen (iOS Safari catastrophic jump)
7. Define Responsive Rules
Every design must work across all viewports:
- Mobile-First Collapse (< 768px): All multi-column layouts collapse to single column. No exceptions
- No Horizontal Scroll: Horizontal overflow on mobile is a critical failure
- Typography Scaling: Headlines scale via
clamp(). Body text minimum 1rem/14px
- Touch Targets: All interactive elements minimum
44px tap target
- Image Behavior: Inline typography images (photos between words) stack below headline on mobile
- Navigation: Desktop horizontal nav collapses to clean mobile menu
- Spacing: Vertical section gaps reduce proportionally (
clamp(3rem, 8vw, 6rem))
8. Encode Motion Philosophy
- Spring Physics default:
stiffness: 100, damping: 20 — premium, weighty feel. No linear easing
- Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
- Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals
- Performance: Animate exclusively via
transform and opacity. Never animate top, left, width, height. Grain/noise filters on fixed pseudo-elements only
9. List Anti-Patterns (AI Tells)
Encode these as explicit "NEVER DO" rules in the DESIGN.md:
- No emojis anywhere
- No
Inter font
- No generic serif fonts (
Times New Roman, Georgia, Garamond) — distinctive modern serifs only if needed
- No pure black (
#000000)
- No neon/outer glow shadows
- No oversaturated accents
- No excessive gradient text on large headers
- No custom mouse cursors
- No overlapping elements — clean spatial separation always
- No 3-column equal card layouts
- No generic names ("John Doe", "Acme", "Nexus")
- No fake round numbers (
99.99%, 50%)
- No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
- No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
- No broken Unsplash links — use
picsum.photos or SVG avatars
- No centered Hero sections (for high-variance projects)
Output Format (DESIGN.md Structure)
# Design System: [Project Title]
## 1. Visual Theme & Atmosphere
(Evocative description of the mood, density, variance, and motion intensity.
Example: "A restrained, gallery-airy interface with confident asymmetric layouts
and fluid spring-physics motion. The atmosphere is clinical yet warm — like a
well-lit architecture studio.")
## 2. Color Palette & Roles
- **Canvas White** (#F9FAFB) — Primary background surface
- **Pure Surface** (#FFFFFF) — Card and container fill
- **Charcoal Ink** (#18181B) — Primary text, Zinc-950 depth
- **Muted Steel** (#71717A) — Secondary text, descriptions, metadata
- **Whisper Border** (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
- **[Accent Name]** (#XXXXXX) — Single accent for CTAs, active states, focus rings
(Max 1 accent. Saturation < 80%. No purple/neon.)
## 3. Typography Rules
- **Display:** [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
- **Body:** [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
- **Mono:** [Font Name] — For code, metadata, timestamps, high-density numbers
- **Banned:** Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.
## 4. Component Stylings
* **Buttons:** Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
* **Cards:** Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
* **Inputs:** Label above, error below. Focus ring in accent color. No floating labels.
* **Loaders:** Skeletal shimmer matching exact layout dimensions. No circular spinners.
* **Empty States:** Composed, illustrated compositions — not just "No data" text.
## 5. Layout Principles
(Grid-first responsive architecture. Asymmetric splits for Hero sections.
Strict single-column collapse below 768px. Max-width containment.
No flexbox percentage math. Generous internal padding.)
## 6. Motion & Interaction
(Spring physics for all interactive elements. Staggered cascade reveals.
Perpetual micro-loops on active dashboard components. Hardware-accelerated
transforms only. Isolated Client Components for CPU-heavy animations.)
## 7. Anti-Patterns (Banned)
(Explicit list of forbidden patterns: no emojis, no Inter, no pure black,
no neon glows, no 3-column equal grids, no AI copywriting clichés,
no generic placeholder names, no broken image links.)
Best Practices
- Be Descriptive: "Deep Charcoal Ink (#18181B)" — not just "dark text"
- Be Functional: Explain what each element is used for
- Be Consistent: Same terminology throughout the document
- Be Precise: Include exact hex codes, rem values, pixel values in parentheses
- Be Opinionated: This is not a neutral template — it enforces a specific, premium aesthetic
Tips for Success
- Start with the atmosphere — understand the vibe before detailing tokens
- Look for patterns — identify consistent spacing, sizing, and styling
- Think semantically — name colors by purpose, not just appearance
- Consider hierarchy — document how visual weight communicates importance
- Encode the bans — anti-patterns are as important as the rules themselves
Common Pitfalls to Avoid
- Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")
- Omitting hex codes or using only descriptive names
- Forgetting functional roles of design elements
- Being too vague in atmosphere descriptions
- Ignoring the anti-pattern list — these are what make the output premium
- Defaulting to generic "safe" designs instead of enforcing the curated aesthetic
1---2name: stitch-design-taste3description: Use when generating Google Stitch DESIGN.md systems for premium typography, color, layout, motion intent, and anti-generic UI rules.4---5# Stitch Design Taste — Semantic Design System Skill67## When to Use89- Use when the user wants a Google Stitch-compatible DESIGN.md or semantic design system for AI screen generation.10- Use when translating premium frontend taste rules into Stitch-friendly visual descriptions, color roles, typography specs, and component behavior.11- Use when the design system must prevent generic AI UI patterns before screens are generated.1213## Limitations1415- This skill produces semantic design-system guidance for Stitch; it does not guarantee Stitch will render every constraint exactly.16- Generated `DESIGN.md` files still require review against the actual product brief, brand constraints, accessibility needs, and screen content.17- Motion sections document implementation intent for later coding agents because Stitch itself may generate static screens.181920## Overview21This skill generates `DESIGN.md` files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.2223The generated `DESIGN.md` serves as the **single source of truth** for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through **"Visual Descriptions"** supported by specific color values, typography specs, and component behaviors.2425## Prerequisites26- Access to Google Stitch via [labs.google.com/stitch](https://labs.google.com/stitch)27- Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI2829## The Goal30Generate a `DESIGN.md` file that encodes:311. **Visual atmosphere** — the mood, density, and design philosophy322. **Color calibration** — neutrals, accents, and banned patterns with hex codes333. **Typographic architecture** — font stacks, scale hierarchy, and anti-patterns344. **Component behaviors** — buttons, cards, inputs with interaction states355. **Layout principles** — grid systems, spacing philosophy, responsive strategy366. **Motion philosophy** — animation engine specs, spring physics, perpetual micro-interactions377. **Anti-patterns** — explicit list of banned AI design clichés3839## Analysis & Synthesis Instructions4041### 1. Define the Atmosphere42Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:43- **Density:** "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)44- **Variance:** "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)45- **Motion:** "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)4647Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.4849### 2. Map the Color Palette50For each color provide: **Descriptive Name** + **Hex Code** + **Functional Role**.5152**Mandatory constraints:**53- Maximum 1 accent color. Saturation below 80%54- The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients55- Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents56- Stick to one palette for the entire output — no warm/cool gray fluctuation57- Never use pure black (`#000000`) — use Off-Black, Zinc-950, or Charcoal5859### 3. Establish Typography Rules60- **Display/Headlines:** Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size61- **Body:** Relaxed leading, max 65 characters per line62- **Font Selection:** `Inter` is BANNED for premium/creative contexts. Force unique character: `Geist`, `Outfit`, `Cabinet Grotesk`, or `Satoshi`63- **Serif Ban:** Generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`, `Palatino`) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs: `Fraunces`, `Gambarino`, `Editorial New`, or `Instrument Serif`. Serif is always BANNED in dashboards or software UIs64- **Dashboard Constraint:** Use Sans-Serif pairings exclusively (`Geist` + `Geist Mono` or `Satoshi` + `JetBrains Mono`)65- **High-Density Override:** When density exceeds 7, all numbers must use Monospace6667### 4. Define the Hero Section68The Hero is the first impression and must be creative, striking, and never generic:69- **Inline Image Typography:** Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique70- **No Overlapping:** Text must never overlap images or other text. Every element occupies its own clean spatial zone71- **No Filler Text:** "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally72- **Asymmetric Structure:** Centered Hero layouts BANNED when variance exceeds 473- **CTA Restraint:** Maximum one primary CTA. No secondary "Learn more" links7475### 5. Describe Component Stylings76For each component type, describe shape, color, shadow depth, and interaction behavior:77- **Buttons:** Tactile push feedback on active state. No neon outer glows. No custom mouse cursors78- **Cards:** Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space79- **Inputs/Forms:** Label above input, helper text optional, error text below. Standard gap spacing80- **Loading States:** Skeletal loaders matching layout dimensions — no generic circular spinners81- **Empty States:** Composed compositions indicating how to populate data82- **Error States:** Clear, inline error reporting8384### 6. Define Layout Principles85- No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking86- Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace87- The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll88- CSS Grid over Flexbox math — never use `calc()` percentage hacks89- Contain layouts using max-width constraints (e.g., 1400px centered)90- Full-height sections must use `min-h-[100dvh]` — never `h-screen` (iOS Safari catastrophic jump)9192### 7. Define Responsive Rules93Every design must work across all viewports:94- **Mobile-First Collapse (< 768px):** All multi-column layouts collapse to single column. No exceptions95- **No Horizontal Scroll:** Horizontal overflow on mobile is a critical failure96- **Typography Scaling:** Headlines scale via `clamp()`. Body text minimum `1rem`/`14px`97- **Touch Targets:** All interactive elements minimum `44px` tap target98- **Image Behavior:** Inline typography images (photos between words) stack below headline on mobile99- **Navigation:** Desktop horizontal nav collapses to clean mobile menu100- **Spacing:** Vertical section gaps reduce proportionally (`clamp(3rem, 8vw, 6rem)`)101102### 8. Encode Motion Philosophy103- **Spring Physics default:** `stiffness: 100, damping: 20` — premium, weighty feel. No linear easing104- **Perpetual Micro-Interactions:** Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)105- **Staggered Orchestration:** Never mount lists instantly — use cascade delays for waterfall reveals106- **Performance:** Animate exclusively via `transform` and `opacity`. Never animate `top`, `left`, `width`, `height`. Grain/noise filters on fixed pseudo-elements only107108### 9. List Anti-Patterns (AI Tells)109Encode these as explicit "NEVER DO" rules in the DESIGN.md:110- No emojis anywhere111- No `Inter` font112- No generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`) — distinctive modern serifs only if needed113- No pure black (`#000000`)114- No neon/outer glow shadows115- No oversaturated accents116- No excessive gradient text on large headers117- No custom mouse cursors118- No overlapping elements — clean spatial separation always119- No 3-column equal card layouts120- No generic names ("John Doe", "Acme", "Nexus")121- No fake round numbers (`99.99%`, `50%`)122- No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")123- No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons124- No broken Unsplash links — use `picsum.photos` or SVG avatars125- No centered Hero sections (for high-variance projects)126127## Output Format (DESIGN.md Structure)128129```markdown130# Design System: [Project Title]131132## 1. Visual Theme & Atmosphere133(Evocative description of the mood, density, variance, and motion intensity.134Example: "A restrained, gallery-airy interface with confident asymmetric layouts135and fluid spring-physics motion. The atmosphere is clinical yet warm — like a136well-lit architecture studio.")137138## 2. Color Palette & Roles139- **Canvas White** (#F9FAFB) — Primary background surface140- **Pure Surface** (#FFFFFF) — Card and container fill141- **Charcoal Ink** (#18181B) — Primary text, Zinc-950 depth142- **Muted Steel** (#71717A) — Secondary text, descriptions, metadata143- **Whisper Border** (rgba(226,232,240,0.5)) — Card borders, 1px structural lines144- **[Accent Name]** (#XXXXXX) — Single accent for CTAs, active states, focus rings145(Max 1 accent. Saturation < 80%. No purple/neon.)146147## 3. Typography Rules148- **Display:** [Font Name] — Track-tight, controlled scale, weight-driven hierarchy149- **Body:** [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color150- **Mono:** [Font Name] — For code, metadata, timestamps, high-density numbers151- **Banned:** Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.152153## 4. Component Stylings154* **Buttons:** Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.155* **Cards:** Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.156* **Inputs:** Label above, error below. Focus ring in accent color. No floating labels.157* **Loaders:** Skeletal shimmer matching exact layout dimensions. No circular spinners.158* **Empty States:** Composed, illustrated compositions — not just "No data" text.159160## 5. Layout Principles161(Grid-first responsive architecture. Asymmetric splits for Hero sections.162Strict single-column collapse below 768px. Max-width containment.163No flexbox percentage math. Generous internal padding.)164165## 6. Motion & Interaction166(Spring physics for all interactive elements. Staggered cascade reveals.167Perpetual micro-loops on active dashboard components. Hardware-accelerated168transforms only. Isolated Client Components for CPU-heavy animations.)169170## 7. Anti-Patterns (Banned)171(Explicit list of forbidden patterns: no emojis, no Inter, no pure black,172no neon glows, no 3-column equal grids, no AI copywriting clichés,173no generic placeholder names, no broken image links.)174```175176## Best Practices177- **Be Descriptive:** "Deep Charcoal Ink (#18181B)" — not just "dark text"178- **Be Functional:** Explain what each element is used for179- **Be Consistent:** Same terminology throughout the document180- **Be Precise:** Include exact hex codes, rem values, pixel values in parentheses181- **Be Opinionated:** This is not a neutral template — it enforces a specific, premium aesthetic182183## Tips for Success1841. Start with the atmosphere — understand the vibe before detailing tokens1852. Look for patterns — identify consistent spacing, sizing, and styling1863. Think semantically — name colors by purpose, not just appearance1874. Consider hierarchy — document how visual weight communicates importance1885. Encode the bans — anti-patterns are as important as the rules themselves189190## Common Pitfalls to Avoid191- Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")192- Omitting hex codes or using only descriptive names193- Forgetting functional roles of design elements194- Being too vague in atmosphere descriptions195- Ignoring the anti-pattern list — these are what make the output premium196- Defaulting to generic "safe" designs instead of enforcing the curated aesthetic197