Particle System

This skill should be used when the user asks to "build a particle system", "make confetti/snow/smoke/sparks", "create a connected-dot/constellation network background", "add a flow-field or curl-noise particle effect", "render thousands of GPU particles with Three.js Points", or "animate emitters with forces". Covers per-particle integration, forces, flow fields, burst/continuous emission, spatial-grid connected dots, and GPU points + shaders.

iart-ai Updated

File contents

iart-ai/webgl-animation-skills/tree/main/skills/particle-system commit 819edffebf

Frequently asked questions

npx skillmds@latest add iart-ai-webgl-animation-skil/particle-system