Unity Npc Behavior

Unity NPC behavior design-to-code translation. Perception system architecture, decision layer patterns, action execution pipeline, faction & relationship systems, NPC memory & forgetting, crowd & squad coordination. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

IdoCohen560 9322c14 2 files · 94.7 KB Updated

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IdoCohen560/claude-unity-game-studio/tree/main/examples/my-first-game/.claude/skills/unity-npc-behavior commit 9322c142f7

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npx skillmds@latest add idocohen560/unity-npc-behavior