Uw UI Toolkit Binder

Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make a settings screen", "bind data to UI", "create an inventory UI", "add a pause menu", "show player stats on screen", "build a shop UI", "create a dialogue box", or any task involving runtime UI layout, styling, or data display. Also use when the user mentions UXML, USS, ViewModel, or UI bindings. Only activates when ProjectConfig.yaml -> ui_system is "UIToolkit" or "Mixed". Requires Unity 6.0+.

IdoCohen560 02b26c7 13.3 KB Updated

File contents

IdoCohen560/claude-unity-game-studio/tree/main/unity-ai-workflow/.claude/skills/uw-ui-toolkit-binder commit 02b26c7052

Frequently asked questions

npx skillmds@latest add idocohen560/uw-ui-toolkit-binder