Webgpu Wgsl Textures

Use when declaring WGSL texture and sampler variables or sampling, loading, and storing texels in a shader. Prevents shader-creation errors from wrong handle types and stage-illegal texture calls. Covers WGSL texture handle types, sampler and sampler_comparison, the textureSample family, textureLoad, textureStore, textureGather, and per-stage legality. Keywords: WGSL texture, texture_2d, texture_depth_2d, texture_storage_2d, texture_external, sampler, sampler_comparison, textureSample, textureSampleLevel, textureLoad, textureStore, how do I sample a texture in WGSL, texture in compute shader.

Impertio-Studio 26e3975 4 files · 40.7 KB Updated

File contents

impertio-studio/webgpu-claude-skill-package/tree/main/skills/source/webgpu-wgsl/webgpu-wgsl-textures commit 26e3975595

Frequently asked questions

npx skillmds@latest add impertio-studio/webgpu-wgsl-textures