Fvtt Active Effects

This skill should be used when creating or applying Active Effects, working with effect changes and modes (ADD, MULTIPLY, OVERRIDE, CUSTOM), implementing duration tracking for combat, or handling effect transfer from items to actors.

ImproperSubset Updated

File contents

ImproperSubset/hh-agentics/tree/main/fvtt-dev/skills/fvtt-active-effects commit 7d460872e0

Frequently asked questions

npx skillmds@latest add impropersubset/fvtt-active-effects