Story Cadence: small batches beat gorgeous plans
The doctrine in one move. The urge to fully specify before agents run is "a very old temptation… in the 70s. It led us to the waterfall process" (C19, quoted via the ledger). With agents it fails the same way it failed then, only faster. The answer is not a better plan. It is a shorter one, run on a cadence: a story or two, look, sort out, next stories (C20). What settles the argument is economics: the cost-of-change collapse (C21). Everything below is that comparison made usable. Every direct quote is pulled through the ledger, never from memory.
Why plans decay mid-run
The planner cannot foresee what execution reveals. Bob, from inside the failure the week of the conversation: "you make all these plans and then as the agents are running, you realize that they can't follow that plan because you didn't think of everything… they're running half-cocked off on some nonsense that you have to stop, back up, rewrite the plan" (C19). And the seduction that keeps the temptation alive: "The agents love to write plans… the plans will be gorgeous and beautiful… And then they fall apart at the end" (C19). Decay is structural, not a skill issue. Waterfall broke on exactly this in the 70s, with human executors. Agents only compress the interval between gorgeous and half-cocked.
The cadence
Bob's replacement, verbatim: "Let's just let them do a story or two, and then we'll look at the architecture at the end, and maybe I'll have to manually get involved… and then a few more stories and so on" (C20). As a loop:
- Batch: plan a story or two ahead, no further. That span is the execution horizon before the next human look.
- Look: inspect the architecture the batch actually produced. This is the verify step.
- Sort out: manually reorganize where the look found drift. This is the fix step, and Bob concedes it may be permanent: "We may never escape that manual organizing step at the end. Although I'm trying to figure out a way to do it" (C20).
- Next stories: re-plan from the repo as it now is, not from the original plan. The next batch's look is the re-verify.
A plan that survives contact intact is the exception. So the cadence treats re-planning as the normal cost of each cycle, not as failure.
The economics: the $1 house
"the cost of change has plummeted to as close to zero as I think we're ever going to get it… why would you do this upfront planning because that's expensive. Why wouldn't you just fiddle fiddle fiddle fiddle until it looks right?" (C21). Waterfall's whole premise was Boehm's curve — late change costing up to ~100x — which made front-loading rational. XP's premise was the mirror image: flatten the curve and small batches become the rational move (atdd-gherkin-agile). Agents flatten it further, toward the $1 house. Nobody pays an architect for a perfect one-shot plan when every change costs a dollar. Where change is near-free, fiddle-with-feedback beats plan-perfection. Upfront depth stays rational only where change is still genuinely expensive: irreversible data migrations, published API contracts, security boundaries. The doctrine asks that any such exception be named as one, out loud, before the big plan gets written.
The SDD echo, 2025-26
"There's this movement towards spec-driven development… my impression there is that that's probably not going to work" (C19). The research brief grounds the echo. The 2025 SDD tool wave (GitHub Spec Kit, AWS Kiro, OpenSpec) arose against vibe-coding drift, and reviewers already report the waterfall failure shape. Plan artifacts pile up: a Scott Logic review's "sea of markdown documents", secondary-sourced in the brief and unverified as a verbatim quote. Tooling cannot detect implementation/spec divergence, so specs silently drift from the code (Kiro) (atdd-gherkin-agile). This doctrine does not condemn spec pipelines. A spec that launches one small batch through gates is agile; a spec that tries to pre-decide the whole run is waterfall wearing 2026 tooling.
Right-sized plan: done when
A planning conversation has landed inside this doctrine when every box checks:
- Execution horizon before the next human look is a story or two, stated as a number.
- The architecture look and manual sort-out are scheduled at the end of the batch, not "when we have time" (C20).
- Re-planning after each batch is budgeted as normal cost, not logged as plan failure.
- Any deep-upfront exception names the concrete high-cost change justifying it (C21).
- The plan document is treated as ephemeral scaffolding. Its lifecycle (delete on merge) belongs to
spec-mulch, not here.
Enforced vs advisory
Every rule in this island is advisory. This is doctrine, and no mechanical checker of batch size, plan decay, or change-cost exists on this island today: v0 ships no script by design (doctrine only, per the roster line). The only enforced check touching this island is the pack validator (scripts/validate-island.py), which gates this file's own shape and says nothing about whether your planning obeys the doctrine. The paths to making it mechanical are already seated elsewhere, in the boundaries below.
Boundaries: who owns what
- Ticket and tracer machinery: turning stories into specs, tickets, and implementation passes is
spec-pipeline's seat. This island only argues how short each pass should be. - Multi-session decision maps: charting a foggy effort too big for one session is
wayfinder's seat. This island governs the batch size inside a lane, not the map of lanes. - Mid-run divergence detection: mechanically catching a plan decaying against observed repo state is
plan-decay-detector's seat. It has landed, so decay-spotting is no longer human judgment wherever the plan states its assumptions in that island's checkable form. - Measuring the actual change-cost: testing the $1 premise against your repo's real numbers is
change-cost-probe's seat. It trends measured minutes or tokens per story, so the collapse can be checked here instead of assumed. Run it before leaning on the economics above. This island argues the case; that one settles it for your repo. - Ephemeral spec lifecycle: the spec-dies-on-merge rule is
spec-mulch's concern (C22). This island stops at cadence.
No authority without evidence. Plan a story or two, look, sort out, go again — the gorgeous plan is the temptation, the cadence is the discipline.