Unreal Material Editing

Edit UE material node graphs and properties via text (ReadGraph/WriteGraph). Use when the user asks to add, remove, or rewire material expression nodes, or change material properties like ShadingModel or BlendMode.

Italink Updated

File contents

Italink/UnrealClientProtocol/tree/main/Skills/unreal-material-editing commit 1787d9995b

Frequently asked questions

npx skillmds@latest add italink/unreal-material-editing