Monochrome Particle

Build or port a configurable full-viewport Three.js layered particle wave background using Points, ShaderMaterial, GLSL waves, soft sprite textures, additive blending, and mobile/desktop density tiers. Use for Next.js/React canvas backgrounds, Three.js Points shaders, monochrome dots, particle wave, animated hero backdrop, or requests to change particle colors, speed, direction, density, point size, opacity, or camera zoom. Portable Markdown instructions: applies in any coding agent or IDE that loads SKILL.md (Cursor, Claude Code, OpenAI Codex, Google Gemini, Windsurf, JetBrains AI, Copilot Chat, VS Code–based agents, or paste into web UIs). Does NOT cover page transitions, SandstormProvider, sandstorm hooks, button-triggered navigation, or route orchestration; only the static/ambient background.

itsyuvallavi Updated

File contents

itsyuvallavi/monochrome-particle/tree/main/skills/monochrome-particle commit 0a60d5651b

Frequently asked questions

npx skillmds@latest add itsyuvallavi/monochrome-particle