Interaction Feedback

Use when designing UI feedback around user actions and system state: loading, skeletons, optimistic updates, progress, success, errors, empty states, retries, disabled/pending states, autosave, undo, and perceived latency. Do NOT use for the words inside feedback (use `microcopy`), accessibility announcement mechanics (use `a11y`), business lifecycle modeling (use `state-machine-modeling`), or performance optimization (use `performance-engineering`).

jacob-balslev Updated

File contents

jacob-balslev/skills/tree/main/skills/design/interaction-feedback commit 27b7b102f4

Frequently asked questions

npx skillmds@latest add jacob-balslev/interaction-feedback-2