UX Sound

Decide whether an interface element should make a sound, which kind, how loud, and where the audio comes from (synthesis, recording, or generation). Also audits an existing UI: inventories every trigger, deletes the decorative ones, re-levels the rest, and finds the playback bugs. Use when adding sound to a UI, auditing or reviewing a UI that already has sound, deciding whether a silent UI needs any, choosing between synthesizing and sampling, levelling sounds against each other, or syncing audio to animation. Triggers on: ui sound, ux sound, sonic ux, audio feedback, micro feedback, earcon, auditory icon, notification sound, alert sound, hover sound, click sound, sound effect, sfx, should this have sound, audit sounds, sound audit, review the sound, too loud, sounds cheap, sound doesn't fire, sound plays twice, sound generation.

jal-co Updated

File contents

jal-co/skills/tree/main/skills/ux-sound commit 2c0e4a343e

Frequently asked questions

npx skillmds@latest add jal-co/ux-sound-2