Physics System

Use when working with physics bodies, collision shapes, raycasting, areas, rigid bodies, ragdolls, soft bodies, Jolt physics, and physics interpolation in Godot 4.3+

jame581 cd7c58e 13 files · 41.1 KB Updated

File contents

jame581/godotprompter/tree/main/skills/physics-system commit cd7c58eb5d

Frequently asked questions

npx skillmds@latest add jame581/physics-system