Blockbench Pbr Materials

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

jasonjgardner Updated

File contents

jasonjgardner/blockbench-mcp-project/tree/main/skills/blockbench-pbr-materials commit 135e98c76e

Frequently asked questions

npx skillmds@latest add jasonjgardner/blockbench-pbr-materials