Tinyworld Shader Fx

Use when adding or changing GLSL effects in Tiny World Builder — landscape water, waterfalls, foam, smoke, explosions, damage/wear overlays, or the reusable TinyShaderFX library. Covers where shaders live, the override relationship between LandscapeEngine.js and engine/landscape/*.js, and the procedural-noise toolkit.

jasonkneen 029440e 7.4 KB Updated

File contents

jasonkneen/tiny-world-builder/tree/main/.codex/skills/tinyworld-shader-fx commit 029440e3a2

Frequently asked questions

npx skillmds@latest add jasonkneen/tinyworld-shader-fx