Vibe Model

Preview-first reconstruction of reference-driven hard-surface props, machinery, signage, modular architecture, and hero assemblies as direct Three.js source for the WorldClaw asset kit. Use when building, revising, visually matching, previewing, or compiling a procedural hard-surface model into the WorldClaw published GLB overlay. Triggers on "vibe-model", "createModel", "hard-surface prop", "asset prototype", "reference-driven model". Do not use for generic Three.js application code, bitmap editing, characters, organic assets, foliage, terrain, or particle effects.

jasonkneen 5611c21 4 files · 8.4 KB Updated

File contents

jasonkneen/worldclaw/tree/main/.grok/skills/vibe-model commit 5611c21460

Frequently asked questions

npx skillmds@latest add jasonkneen/vibe-model