Game Juice

Game-feel intelligence that makes games feel alive — screenshake, hit-stop, easing, particles, squash-and-stretch, sound timing, and feedback layering. Use whenever the user is building a game (web, Unity, Godot, Phaser, canvas, Pygame, anything) or asks why their game feels flat, stiff, floaty, or unsatisfying. Applies to player movement, combat, UI, collecting, jumping, shooting, scoring.

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File contents

jayesh-bansal/game-juice/tree/main/ commit bdb0201eb8

Frequently asked questions

npx skillmds@latest add jayesh-bansal/game-juice