Claude Collider

Use when live coding music with SuperCollider via ClaudeCollider MCP server.

jeremyruppel Updated

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SuperCollider Live Coding with ClaudeCollider

This skill enables live music synthesis using SuperCollider via the ClaudeCollider MCP server.

Related Skills

  • Always load /songwriting when composing or improving musical parts (bass lines, chords, melodies, drums). It contains music theory principles and genre conventions that produce better-sounding patterns.
  • Use /play-tape to play a tape file.
  • Use /record-tape to save a session as a replayable tape.
  • Use /arrange-tape to compose an arrangement for a tape.

Quick Reference

  1. Drums need \freq, 48 — without it, drums sound wrong
  2. Use Pdef for rhythms — patterns that repeat
  3. Use Ndef for continuous — pads, drones, textures
  4. Symbols not strings\kick not "kick"
  5. Semicolons between statements — no trailing semicolon
  6. NEVER Synth() inside Ndef — causes infinite spawning

Reference Docs

  • ClaudeCollider README — Full ~cc API reference with usage examples
  • synths.md — All prebuilt synths with type, description, and key params
  • patterns.md — CCMotif, CCPhrase, CCMelody, CCArrangement, CCBreakbeat

jeremyruppel/claude-collider/tree/main/.claude/skills/claude-collider commit 7c51ae06e9

Frequently asked questions

npx skillmds@latest add jeremyruppel/claude-collider