Fxgl Audio

Play and manage audio in FXGL — trigger one-shot sound effects, loop background music, control master and per-type volume, load sound and music assets, use the AudioPlayer service directly, and speak text via platform TTS. Use this skill when adding sound effects to game events, playing background music, implementing volume sliders, or integrating text-to-speech dialogue in a game.

JohannesRabauer Updated

File contents

JohannesRabauer/fxgl-skills/tree/main/skills/fxgl-audio commit 873c7baf9f

Frequently asked questions

npx skillmds@latest add johannesrabauer/fxgl-audio