Fxgl Game Lifecycle

Bootstrap and structure an FXGL game application — set up GameApplication subclass, configure initSettings, initGameVars, initInput, initGame, initPhysics, initUI, and onUpdate. Use this skill when creating a new FXGL game, adding engine services, configuring window size/title, setting application mode, or wiring the game loop.

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npx skillmds@latest add johannesrabauer/fxgl-game-lifecycle