Fxgl Input

Handle all input in FXGL — bind keyboard keys (held, press, release), mouse buttons and position, virtual on-screen joystick and controller buttons, hardware gamepad via fxgl- controllerinput, capture and replay input recordings, register input combos/sequences, and use the fluent input builder. Use this skill when wiring player controls, implementing key rebinding, adding mobile touch controls, recording demos, or implementing fighting-game combo systems.

JohannesRabauer Updated

File contents

JohannesRabauer/fxgl-skills/tree/main/skills/fxgl-input commit 7914aaccca

Frequently asked questions

npx skillmds@latest add johannesrabauer/fxgl-input