Fxgl Metroidvania

Build a Metroidvania in FXGL — connect multiple platforming rooms, transition between Tiled maps at screen edges, gate progression behind movement abilities, persist room state and item pickups, add a map overlay for explored rooms, support save points and fast travel, and handle backtracking through an interconnected world.

JohannesRabauer Updated

File contents

JohannesRabauer/fxgl-skills/tree/main/skills/fxgl-metroidvania commit 4305ec219d

Frequently asked questions

npx skillmds@latest add johannesrabauer/fxgl-metroidvania