Fxgl Pinball

Build a pinball game in FXGL — configure a kinematic flipper that rotates on key press using Box2D physics, set up a high-restitution DYNAMIC ball that bounces elastically, add circular bumpers that apply linear impulse to the ball on contact, implement a plunger launch with charge-and-release force, set up a drain sensor at the bottom for ball loss, handle multi-ball mode, implement score multipliers from bumper combos, and add ramps that divert the ball to an upper playfield. Use this skill when building a pinball game, ball-and-flipper mechanic, or any physics simulation with flippers, bumpers, and high-restitution ball dynamics. Triggers on: "pinball", "flipper", "bumper", "plunger", "drain", "multi-ball", "ball physics", "high restitution", "pinball table", "score multiplier bumper".

JohannesRabauer Updated

File contents

JohannesRabauer/fxgl-skills/tree/main/skills/fxgl-pinball commit 20046d8dbb

Frequently asked questions

npx skillmds@latest add johannesrabauer/fxgl-pinball