Nes Emu Debug

Run NES ROMs in the Mesen2 emulator to debug runtime behavior. Use this skill whenever the user wants to run a ROM and inspect what actually happens at runtime: read NES memory (RAM, palette, nametable, OAM), dump CPU/PPU/APU state after N frames, capture the screen buffer, compare runtime behavior between two ROMs, or verify that a sample displays correctly. Also use when the user says things like "run the ROM", "what does the screen look like", "check the palette", "inspect nametable", "read zero page", "dump memory", or "the ROM doesn't display correctly". This is the dynamic/runtime counterpart to nes-rom-debug (which does static binary analysis).

jonathanpeppers 408bf3a 15.4 KB Updated

File contents

jonathanpeppers/dotnes/tree/main/.github/skills/nes-emu-debug commit 408bf3abdf

Frequently asked questions

npx skillmds@latest add jonathanpeppers/nes-emu-debug