Audience Experience Design

Use when designing how an audience will experience an artifact BEFORE building it — websites, web apps, dashboards, business reports, or any user-facing flow — turning audience, intent, and desired emotional/trust response into buildable design decisions. Covers audience/job/context modeling scoped per audience type, journey and reading-path design, information architecture and attention hierarchy, ergonomics and ease-of-use decisions, emotional-design intent (the audience must feel understood), buildable component/wireframe/state specs, semantic token and layout briefs, and measurable acceptance criteria. Trigger on - design the experience, user journey, information architecture, make it engaging, audience perception, wireframe, report layout, app flow design, ergonomics, emotional design. Built-interface reviews live in ux-reviewer; deck flows in presentation-narrative; commerce funnels in ecommerce-growth; persuasion copy in conversion-psychology; implementation in the platform skills.

joogy06 d1836a7 12.0 KB Updated

File contents

joogy06/agent-foundry/tree/main/skills/audience-experience-design commit d1836a7035

Frequently asked questions

npx skillmds@latest add joogy06/audience-experience-design