Flow
Use this skill inside Codex to pressure-test how the system behaves, not just how it is structured.
Output
Produce:
decision,status,evidence,blockers,next_allowed_triggers- key actors and system states
- state map and failure flows
- main flows and failure flows
- invariants and state transitions
- race conditions, dead ends, and consistency risks
- missing requirements or ambiguous behavior
- exact next trigger, usually
$vet
Rules
- Focus on behavior, not UI polish or low-level code details.
- Surface ambiguity aggressively when it affects correctness.
- Prefer simple state models over sprawling branching logic.